1942

Auto Fire
00DB:FF

Auto Fire (alternate)
0388:00

Have Invincibility And Powered Shot
048E:8A

Always Have Fighter Escort
048F:88
0490:88 

CODE CREDITS:
drgonzo7 - ALL 1943 (FCE Ultra Debug/NES)

1943

Stop Energy Timer
040F:01

Stop Special Weapon Timer
04F5:01

Auto-Fire
0055:00

Infinite Rolls
0413:03

Fighter Escort Has Infinite Health
04E3:03

NOTE: On pick-up only, if you want to start with the fighter escort, use this code:
04E0:FF, however, this will make you invincible as well.  

CODE CREDITS:
drgonzo7 - ALL Advanced Dungeons and Dragons: Pool of Radiance (NES FCE Ultra PAR Codes)

Advanced Dungeons and Dragons: Pool of Radiance

Area Map Always Available
7616:01

Enable 6th Character
7710:??

NOTE: Create an extra character, then input their number into the ?? amount. 
The first slot is 00, the second is 01, Etc. The code must always be on.  
Might interfere with the story progression when you need to take an NPC along.

Gwydion's Race
6343:??

Felgar's Race
63B8:??

Goldleaf's Race
642D:??

NOTE: Race digits.
02-Dwarf
03-Human
04-Elf
08-Half Elf
20-Gnome
30-Halfling

Gwydion's Alignment
6344:??

Felgar's Alignment
63B9:??

Goldleaf's Alignment
642E:??

NOTE: Alignment digits.
00-True Neutral
01-Neutral Good
02-Neutral Evil
04-Lawful Neutral
05-Lawful Good
06-Lawful Evil
08-Chaotic Neutral
09-Chaotic Good
0A-Chaotic Evil

Gwydion's Age
6345:??
6346:??

Felgar's Age
63BA:??
63BB:??

Goldleaf's Age
642F:??
6430:??

NOTE: Age can be any digits from 00-FF.

Gwydion's Character Class
6347:??

Felgar's Character Class
63BC:??

Goldleaf's Character Class
6431:??

NOTE: Character class digits. You must level up for the character class
to take effect.

01-Thief
02-Cleric
03-Cleric/Thief
04-Magic User
05-Magic User/Thief
06-Magic User/Cleric
07-Magic User/Cleric/Thief
08-Fighter
09-Fighter/Thief
0A-Fighter/Cleric
0B-Fighter/Cleric/Thief
0C-Fighter/Magic User
0D-Fighter/Magic User/Thief
0E-Fighter/Magic User/Cleric
0F-Fighter/Magic User/Cleric/Thief (glitchy)

Gwydion's Level
6348:??

Felgar's Level
63BD:??

Goldleaf's Level
6432:??

NOTE: Level digits can be any digit appropriate for that class.
You must level up for it to take effect. What is the use of this
code you ask? Well, you can level up repeatedly, and gain level bonuses
every time.

Gwydion Has 500,000 Experience
634B:20
634C:A1
634D:07

Felgar Has 500,000 Experience
63C0:20
63C1:A1
63C2:07

Goldleaf Has 500,000 Experience
6435:20
6436:A1
6437:07

Gwydion's Base HP
6354:??

Felgar's Base HP
63C9:??

Goldleaf's Base HP
643E:??

NOTE: Base HP digits are from 00-64.

Gwydion's AC
6D6B:??

Felgar's AC
6D81:??

Goldleaf's AC
6D97:??

NOTE: AC digits.

32-10
33-9
34-8
35-7
36-6
37-5
38-4
39-3
3A-2
3B-1
3C-0
3D- -1
3E- -2
3F- -3
40- -4
41- -5
42- -6
43- -7
44- -8
45- -9
46- -10

Felgar Lvl 1 Spell Slot 1
63DA:??

Felgar Lvl 1 Spell Slot 2
63DB:??

Felgar Lvl 1 Spell Slot 3
63DC:??

Felgar Lvl 1 Spell Slot 4
63DD:??

Felgar Lvl 1 Spell Slot 5
63DE:??

Felgar Lvl 2 Spell Slot 1
63DF:??

Felgar Lvl 2 Spell Slot 2
63E0:??

Felgar Lvl 2 Spell Slot 3
63E1:??

Felgar Lvl 2 Spell Slot 4
63E2:??

Felgar Lvl 2 Spell Slot 5
63E3:??

Felgar Lvl 3 Spell Slot 1
63E4:??

Felgar Lvl 3 Spell Slot 2
63E5:??

Felgar Lvl 3 Spell Slot 3
63E6:??

NOTE: Any spell can be put in any level slot, effectively giving infinite spells 
for that level and slot.

Level 1 Clerical spells available to Felgar:

01-Empower
02-Curse
03-Cure Light Wounds
04-Cause Light Wounds
05-Detect Magic
06-Protection from Evil
07-Protection from Good
08-Resist Cold

Level 2 Clerical spells available to Felgar:

16-Find Traps
17-Hold Person
18-Resist Fire
19-Silence 15' radius
1A-Slow Poison
1B-Snake Charm
1C-Spirit Hammer

Level 3 Clerical spells available to Felgar:

25-Cure Blind
26-Cause Blind
27-Cure Disease
28-Cause Disease
29-Dispel Magic
2A-Meditation
2B-Remove Curse
2C-Bestow Curse
38-Restoration

Goldleaf Lvl 1 Spell Slot 1
645C:??

Goldleaf Lvl 1 Spell Slot 2
645D:??

Goldleaf Lvl 1 Spell Slot 3
645E:??

Goldleaf Lvl 1 Spell Slot 4
645F:??

Goldleaf Lvl 2 Spell Slot 1
6460:??

Goldleaf Lvl 2 Spell Slot 2
6461:??

Goldleaf Lvl 3 Spell Slot 1
6462:??

Goldleaf Lvl 3 Spell Slot 2
6463:??

NOTE: Any spell can be put in any level slot, effectively giving infinite spells 
for that level and slot.

Level 1 Magic-User spells available to Goldleaf:

09-Burning Hands
0A-Charm Person
0B-Detect Magic
0C-Enlarge
0D-Reduce
0E-Friends
0F-Magic Missile
10-Protection from Evil
11-Protection from Good
12-Read Magic
13-Shield
14-Shocking Grasp
15-Sleep

Level 2 Magic-User spells available to Goldleaf:

1D-Detect Invisible
1E-Invisibility
1F-Knock
20-Mirror Image
21-Enfeeblement
22-Stink cloud
23-Strength
24-Animate Dead

Level 3 Magic-User spells available to Goldleaf:

2D-Blink
2E-Dispel Magic
2F-Fireball
30-Haste
31-Hold Person
32-Invisibility 10' radius
33 Lightning Bolt
34-Protection from Evil 10' radius
35-Protection from Good 10' radius
36-Protection from Missiles
37-Slow

CODE CREDITS:
drgonzo7 - ALL Adventures of Valecule, The (NES FCE Ultra PAR Codes)

Adventures of Valecule, The

Infinite Gold
00D4:09

Maximum Experience
00DA:09

Infinite HP
00C0:E7
00C1:03

NOTE: the digits presented give 999 hp, but it's best to match your current hp, 
otherwise when you go to the inn to level up, you won't be able to leave.

Infinite MP
00C2:E7
00C3:09

Item Slot 1
0160:??

Item Slot 2
0162:??

Item Slot 3
0164:??

Item Slot 4
0166:??

Item Slot 5
0168:??

Item Slot 6
016A:??

Item Slot 7
016C:??

Item Slot 8
016E:??

NOTE: Items:

00-Nothing
01-Lantern
02-Blue lantern
03-Yellow potion
04-Pink potion
05-Red potion
06-Blue potion
07-Silver key
08-Gold Key
09-Red axe
0A-Blue Axe
0B-Red dagger
0C-Red Sword
0D-Silver dagger
0E-Silver sword
0F-Blue sword
10-Blue idol
11-Red cape
12-Blue cape
13-Red helmet
14 Blue helmet
15-Blue cone item?
16-Yellow cone item?
17-Yellow candlestick item?
18-Whale
19-Coin?
1A-Gold Item?
1B Ship

CODE CREDITS:
drgonzo7 - ALL Armed Dragon Fantasy Vilgust (NES FCE Ultra PAR Codes)

Armed Dragon Fantasy Vilgust

Infinite Gold
048A:FF
048B:FF

CODE CREDITS:
drgonzo7 - ALL Batman Return of The Joker (NES FCE Ultra PAR Codes)

Batman Return of The Joker

Batman's B-Bar Powers up quicker
0477:0E

CODE CREDITS:
drgonzo7 - ALL Breakthru (NES FCE Ultra PAR Codes)

Breakthru

Have Triple Shot
00BA:01

CODE CREDITS:
drgonzo7 - ALL Bubble Bobble Part 2 (FCE Ultra/NES Codes)

Bubble Bobble Part 2

Faster Inflation
047C:78

Invincible
0477:7D

Have Power Up Type
00DE:01
NOTE:
01-Long Range Bubbles
02-Speed Shoes
03-Long Range + Speed shoes

Have Bubble Type
0519:0?
NOTE:
01-Lightning
02-Fire
03-Water
04-Sparkle
05-Tornado
06-Star

Junior Has 9 Points In Bonus Game
00A2:09

Enemy Has 0 Points In Bonus Game
00A3:00 

CODE CREDITS:
drgonzo7 - ALL Castlevania (NES FCE Ultra PAR Codes)

Castlevania

Always have Multi-Shot
0064:02

CODE CREDITS:
drgonzo7 - ALL Castelvania II: Simon's Quest (NES FCE Ultra PAR Codes)

Castelvania II: Simon's Quest

Castelvania II: Simon's Quest
Rapid Fire
0457:00

Dagger Has Increased Range
04A1:00

Stop Timer (Alternate Code)
0084:00

Laurel Effect Always Active
0197:BF

NOTE: Add 0312:00 for no blinking

Dracula's Rib Always Active
04D6:01

Enemy 1 Multi-Hit
04FE:00

Enemy 2 Multi-Hit
04FF:00

Enemy 3 Multi-Hit
0500:00

Enemy 4 Multi-Hit
0501:00

Enemy 5 Multi-Hit
0502:00

Enemy 6 Multi-Hit
0503:00

Enemy 7 Multi-Hit
0504:00

Enemy 8 Multi-Hit
0505:00

Enemy 9 Multi-Hit
0506:00

Enemy 10 Multi-Hit
0507:00

NOTE: These codes deactivate the invincibility between hits for the enemy, 
basically making every hit a multi-hit, but the enemy is not "stunned" by your hits.

CODE CREDITS:
drgonzo7 - ALL Cobra Command (NES FCE Ultra PAR Codes)

Cobra Command

Infinite Lives
05BB:09

Have Gun
05A5:??

NOTE:
00-Single
01-Dual
02-ATG
03-Rapid
04-3 way

Have Missile
05A6:??

NOTE:
00-Mono
01-Twin
02-Homing
03-Homing 1
04-Homing 2
05-Firebomb
06-Mines

Have Armor
05A7:??

NOTE:
00-Normal
01-Armor
02-Super
03-hyper

Have Engine
05A8:??

NOTE:
00-Normal
01-Turbo
02-Super
03-Hyper

Have Rescue
05A9:??

NOTE:
00-Rope
01-Ladder

CODE CREDITS:
drgonzo7 - ALL Cobra Triangle (NES FCE Ultra PAR Codes)

Cobra Triangle

Stop Timer
0715:00

Force Power-Up Always Active
00E3:70

Bosses Have No Health
00CF:00

Have Gun
071D:0?

NOTE:
00-Normal
01-Flak round
02-4 way
03-4 shot spread
04-Variable 4 shot spread

Have Missiles
072C:0?

NOTE:
00-none
01-2 way missiles
02-Faster 2 way
03-2 way seeker

Maximum Boat Speed
003BC:D0

CODE CREDITS:
drgonzo7 - ALL Codename: Viper (NES FCE Ultra PAR Codes)

Codename: Viper

Stop Timer
06E6:C8

CODE CREDITS:
drgonzo7 - ALL Commando (NES FCE Ultra PAR Codes)

Commando

P1 & P2 have all power ups
04AB:E9

NOTE: The code gives Machine gun power up (bigger bullets,longer range),
Grenade power up (bigger explosion), Bullet Proof Jacket (limited invincibility), 
Binoculars (reveal hidden entrances), Hand Grenade (kill all enemies)

P1 & P2 Rapid Fire
0074:00

CODE CREDITS:
drgonzo7 - ALL Dig Dug II (FCE Ultra Debug/NES PAR Codes)

Dig Dug II

Quick Enemy Inflation
02A6:00 

CODE CREDITS:
drgonzo7 - ALL Dirty Harry (NES FCE Ultra PAR Codes)

Dirty Harry

Infinite Time Bombs
06D3:63

Infinite Hot Dogs
06D4:63

Infinite Spear Gun
06D5:63

Infinite Bazooka
06D6:63

Infinite Rope
06D7:63

Infinite Armor Vest
06D8:63

Infinite Mask
06D9:63

Infinite Flashlight
06DA:63

Infinite Prybars
06DB:63

CODE CREDITS:
drgonzo7 - ALL Donkey Kong (NES FCE Ultra PAR Codes)

Donkey Kong


Mario Huge Jump
042D:32

Stop Timer
0045:FF

CODE CREDITS:
drgonzo7 - ALL Double Dragon (NES FCE Ultra PAR Codes)

Double Dragon

P2 Infinite Health (B Mode)
03B5:50

NOTE: In A mode, this gives one enemy infinite health,
only use it in B Mode.

P1 Attack Speed Modifier
00AA:0?

P2 (B Mode)/Enemy 1 Attack Speed Modifier
00AB:0?

Enemy 2 Attack Speed Modifier
00AC:0?

NOTE: Modify all characters punch and 
kick attack speed with these codes.

00-Incredibly Fast; doesn't work as well for Human Players.
01-Very Fast; Works best for Human Players.
02-Fast
03-04-Normal speed;
05-FF-Slow and gets even slower until it takes 
literally minutes to throw out a punch

P1 Never gets stunned
03C4:00

P2 (B Mode)/Enemy 1 Never gets stunned
03C5:00

Enemy 2 Never gets stunned
03C4:00

NOTE: Modifies the amount of punches or kicks needed 
to stun and knockdown an opponent.
00-05 Never get stunned and knocked down
06-FF One punch knockdown.

P1 Jumpkick Modifier
0350:??

P2 (B Mode)/Enemy 1 Jumpkick Modifier
0351:??

Enemy 2 Jumpkick Modifier
0352:??

NOTE: Either makes it so you can or cannot jumpkick. 
The code cancels out P1 & P2's spinkicks.
00-No Jumpkicks
FF-Jumpkicks allowed.

Disable Level 4 Wall Trap
00B1:00

NOTE: May also affect other parts of the game.

Player 1 Speed Modifier
0308:??

Player 2 (B Mode) Enemy 1 (A Mode) Speed Modifier
0309:??

Enemy 2 Speed Modifier
030A:??

NOTE: 10 is normal speed for everyone. I recommend values from between 01-20, 
most speeds after that tend to make the characters glitchy. 
The code doesn't work well for human players, since it makes their character 
always walk upward when standing still.

Player 1 Weapon Modifier
0396:80
039E:0?

NOTE: Very glitchy, the weapons will only look correct when you face an enemy 
that normally uses that weapon, also, the weapons that can be thrown 
occasionally hit your character when you try to throw them. 
To correct this, just get punched and knocked down.
00-Bat
01-Knife
02-Whip
03-Dynamite
04-Barrel
05-Crate
06-Boulder

CODE CREDITS:
drgonzo7 - ALL Double Dragon 2 (NES FCE Ultra PAR Codes)

Double Dragon 2

P1 Stun Modifier
03E7:??

P2 Stun Modifier
03E8:??

Enemy 1 Stun Modifier
03E9:??

Enemy 2 Stun Modifier
03EA:??

NOTE:
00-No stun
07-Instant Stun

P1 Jump Modifier
032D:??

P2 Jump Modifier
032E:??

Enemy 1 Jump Modifier
032F:??

Enemy 2 Jump Modifier
0330:??

NOTE: Modifies jump height and descent rate. 
Might interfere with some parts of the game requiring precise jumps, 
it definitely screws up the enemies timing when they try to jumpkick you.
C8-Slightly higher than normal jump
96-Huge jump
64-Moon jump
32-Coming down any time soon?

P1 Have Weapon
0446:??
044A:??

P2 Have Weapon
0447:??
044B:??

NOTE:Very glitchy, use at own risk.
82,84-Ball and Chain
84,84-:Lead Pipe

CODE CREDITS:
drgonzo7 - ALL Double Dragon III - The Sacred Stones (NES FCE Ultra PAR Codes)

Double Dragon III - The Sacred Stones

P1 Is Invincible
0405:CA

P2 Is Invincible
0406:CA

NOTE: Some enemies can still grab you, like the mummies at the end.

P1 Doesn't Get Stunned By Punches
0421:00

P2 Doesn't Get Stunned By Punches
0422:00

Enemy 1 Instantly Stunned
0423:09

Enemy 2 Instantly Stunned
0424:09

CODE CREDITS:
drgonzo7 - ALL Dragon Spirit: The New Legend (NES FCE Ultra PAR Codes)

Dragon Spirit: The New Legend

Have Super Bombs
0052:9A

CODE CREDITS:
drgonzo7 - ALL Flying Dragon: The Secret Scrolls (NES FCE Ultra PAR Codes)

Flying Dragon: The Secret Scrolls

Stop Timer
00C2:00

Invincible
00E9:08

Enemy Health
002A:00

CODE CREDITS:
drgonzo7 - ALL Gauntlet (NES FCE Ultra PAR Codes)

Gauntlet

P2 Infinite Keys
00AF:09

P2 Infinite Bombs
00B1:09

P2 Infinite Health
00B3:FF

P1 Have All Power-Ups
00AC:3F

P2 Have All Power-Ups
00AD:3F

Infinite Time In Puzzle And Treasure Rooms
00C0:1E

P1 Have Temporary Power-Ups
00AA:??

P2 Have Temporary Power-Ups
00AC:??

NOTE: These are the powers by themselves, but they can be added together
for cumulative effects.
01-Invisibility
02-Repulsiveness
04-Reflective Shot
10-Super Shot
20-Invulnerability

CODE CREDITS:
drgonzo7 - ALL Gauntlet 2 (NES FCE Ultra PAR Codes)

Gauntlet 2

Level Select
0046:??
0052:??

NOTE: Both digits must match.

No one is ever "It"
0071:00

P1 Hold Power
0702:7F

P2 Hold Power
0703:7F

P3 Hold Power
0704:7F

P4 Hold Power
0705:7F

NOTE:Even though it shows that you have all powerups, you don't.
You'll have to collect them as normal, and you may not be able
to collect all of the powerup types.

P1 Have Limited Invulnerability
0707:FF

P2 Have Limited Invulnerability
0708:FF

P3 Have Limited Invulnerability
0709:FF

P4 Have Limited Invulnerability
070A:FF

P1 Have Temporary Repulsiveness
0711:FF

P2 Have Temporary Repulsiveness
0712:FF

P3 Have Temporary Repulsiveness
0713:FF

P4 Have Temporary Repulsiveness
0714:FF

P1 Reflective Shot
0716:FF

P2 Reflective Shot
0717:FF

P3 Reflective Shot
0718:FF

P4 Reflective Shot
0719:FF

P1 Have Super Shot
071B:0A

P2 Have Super Shot
071C:0A

P3 Have Super Shot
071D:0A

P4 Have Super Shot
071E:0A

P1 Have Temporary Transportability
0720:FF

P2 Have Temporary Transportability
0721:FF

P3 Have Temporary Transportability
0722:FF

P4 Have Temporary Transportability
0723:FF

P1 Infinite Potions
0748:03

P2 Infinite Potions
0749:03

P3 Infinite Potions
074A:03

P4 Infinite Potions
074B:03

P1 Armor
074D:??

P2 Armor
074E:??

P3 Armor
074F:??

P4 Armor
0750:??

NOTE: Can go up to FF. Default values are: 
Wizard-00
Elf-01
Warrior-02
Valkyrie-03  

P1 Fight Power
0752:??

P2 Fight Power
0753:??

P3 Fight Power
0754:??

P4 Fight Power
0755:??

NOTE:Can go up to FF. Default values are: 
Wizard-00
Elf-01
Warrior-02
Valkyrie-03

P1 Magic
0757:??

P2 Magic
0758:??

P3 Magic
0759:??

P4 Magic
075A:??

NOTE: Can be as high as FF. Default values are: 
Warrior-00
Valkyrie-01
Elf-02 
Wizard-03 

P1 Shot Power
075C:??

P2 Shot Power
075D:??

P3 Shot Power
075E:??

P4 Shot Power
075F:??

NOTE:Can go up to FF. Default values are: 
Warrior-00
Valkyrie-01 
Wizard-02 
Elf-03

Infinite Time In Treasure Rooms
060B:1F

P1 Appearance Modifier
664F:??

P2 Appearance Modifier
6650:??

P3 Appearance Modifier
6651:??

P4 Appearance Modifier
6652:??

NOTE:
00-Invisible 
01-Warrior 
02-Valkyrie
03-Wizard 
04-Elf 
09-Acid Blob 
0A-Death
0B-Demon 
0C-Ghost 
0D-Grunt 
0E-"IT" orb 
0F-Lobber

P1 Speed
673F:??

P2 Speed
6740:??

P3 Speed
6741:??

P4 Speed
6742:??

NOTE: Can be as high as FF, but if you are too fast you
get stuck on the walls. Default values are: 
Warrior-40,
Valkyrie-40, 
Wizard-40, 
Elf-50.

CODE CREDITS:
drgonzo7 - ALL Ghostbusters (FCE Ultra Debug/NES PAR Codes)

Ghostbusters

Short Travel Distance
004B:00

Infinite Hits On Gozer's Stairway
00DC:05

Infinite Trap Capacity
0036:06

Infinite Ghost Food
00E3:03

CODE CREDITS:
drgonzo7 - ALL G.I. Joe: A Real American Hero (NES FCE Ultra PAR Codes)

G.I. Joe: A Real American Hero

Invincible
00D8:4C

Rapid Bullets
00EC:00

Stop Timer
07B1:00

Infinite Health For Blizzard
064A:0C

Infinite Health For Captain Grid Iron
064C:0B

Duke Has Maximum Weapon Power
0643:0C

Blizzard Has Maximum Weapon Power
0644:0C

Snake Eyes Has Maximum Weapon Power
0645:0C

Captain Grid Iron Has Maximum Weapon Power
0646:0C

Rock n Roll Has Maximum Weapon Power
0647:0C

CODE CREDITS:
drgonzo7 - ALL G.I. Joe II: The Atlantis Factor (NES FCE Ultra PAR Codes)

G.I. Joe II: The Atlantis Factor

Stop Timer
0790:00

Boss Has No Life
0440:00

Invincible
00D4:05

Infinite Rotating Shields
076E:03

Infinite Level Up Bonus
07D8:01

NOTE: To leave the level up screen you must have 0 points left.
To attain this, level up your weapons until one of them needs only 1 point, 
then change the code to 00 and level up the weapon, 
you can then leave the screen.

Hawk Maximum Weapon Power
0647:CC
0648:CC
0649:C2

Duke Maximum Weapon Power
0649:CC
064A:CC
064B:CC

Roadblock Maximum Weapon Power
064C:CC
064D:CC
064E:CC

Wet Suit Maximum Weapon Power
064E:CC
064F:CC
0650:CC

Storm Shadow Maximum Weapon Power
0651:CC
0652:CC
0653:CC

Snake Eyes Maximum Weapon Power
0653:CC
0654:CC
0655:CC

CODE CREDITS:
drgonzo7 - ALL Gryzor (Japanese Version of Contra) (NES FCE Ultra PAR Codes)

Gryzor (Japanese Version of Contra)

P1 Infinite Lives
0032:0F

P2 Infinite Lives
0033:0F

P1 Have Weapon
00AA:??

P2 Have Weapon
00AB:??

NOTE:
00-Normal
01-Machinegun
02-Fireball
03-Spread
04-Laser

P1 Invincible
00B0:01

P2 Invincible
00B1:01

CODE CREDITS:
drgonzo7 - ALL Guerilla War (NES FCE Ultra PAR Codes)

Guerilla War

P1 Infinite Lives
0028:09

P2 Infinite Lives
0029:09

P1 is Invincible
0680:01

P2 is Invincible
0681:01
NOTE: Makes it so you cannot run over enemies in the tank.

P1 Weapon Modifier
0600:??

P2 Weapon Modifier
0601:??

NOTE: Affects even the guns in the tank.
00-Normal Gun
01-Spread Gun
02-Flak Rockets
03-Flamethrower
04-Normal Rockets
80-Normal Gun Tank
81-Spread Gun Tank
82-Flak Rockets Tank
83-Flamethrower Tank
84-Rockets Tank

P1 Speed Modifier
0480:0?

P2 Speed Modifier
0481:0?

NOTE:
00-04 Slower than normal
05-Normal Speed
06-Tank Speed
07-0B Very fast, after 0B the characters become uncontrollable.

CODE CREDITS:
drgonzo7 - ALL Gunsmoke (NES FCE Ultra PAR Codes)

Gunsmoke

Invincible
007C:EF

Rapid Fire
0087:00

Infinite Lives
007A:03

Infinite Money
06F2:61

Infinite Health for Horse
0077:EF

Infinite Shotgun Ammo
0091:D1

Infinite Machine Gun Ammo
0095:D1

Infinite Magnum Ammo
0099:D1

Infinite Smart Bomb Ammo
009F:D1

Have Wanted Poster
0049:01

Have Maximum Speed
0078:04

Have Maximum Firepower
0079:04

Note: Use this code when starting a new game, 
otherwise the range of your bullets will be like normal.

Have Shotgun
0090:D0

Have Machine gun
0094:D0

Have Magnum
0098:D0

Have Smart Bomb
009C:D0

CODE CREDITS:
drgonzo7 - ALL Gun-Nac (NES FCE Ultra PAR Codes)

Gun-Nac

Weapon level
0033:??

NOTE:
00-Lvl 1
01-Lvl 2
02-Lvl 3
03-Lvl 4
04-Lvl 5
05-Lvl 6
06-Lvl 7
07-Lvl 8

Weapon type
0034:??

NOTE:
00-#1
01-#2
02-#3
03-#4
04-#5

Bomb power
003B:??

NOTE:
00-Lvl 1
01-Lvl 2
02-Lvl 3
03-Lvl 4

Turbo power
003C:??

NOTE:
00-Lvl 1
01-Lvl 2
02-Lvl 3
03-Lvl 4
04-Lvl 5

CODE CREDITS:
drgonzo7 - ALL Heavy Barrel (NES FCE Ultra PAR Codes)

Heavy Barrel

P1 B weapon type
009C:??

P1 A weapon type
009E:??

P2 B weapon type
009D:??

P2 A weapon type
009F:??

NOTE: Weapon type digits:
3C-Normal grenade
3D-Frag Grenade
3E-Satellite Grenade
3F-Flare Grenade
40-Normal Bullets
41-Faster Normal Bullets
42-Spread Bullets
43-Flamethrower

P1 & P2 infinite energy for Heavy Barrel
0054:00

NOTE: Once Heavy Barrel is assembled, it has infinite energy
even if you die or pass a level.

P1 Auto-fire
0088:00

P2 Auto-fire
0089:00

P1 Rapid Fire "A" Weapon code 1
00A6:00

P2 Rapid Fire "A" Weapon code 1
00A7:00

P1 Rapid Fire "A" Weapon code 2
0416:00

P2 Rapid Fire "A" Weapon code 2
0436:00

NOTE: Combine Rapid Fire codes 1 & 2 for 
an incredible rate of fire with any weapon.

CODE CREDITS:
drgonzo7 - ALL Hudson's Adventure Island (NES FCE Ultra PAR Codes)

Hudson's Adventure Island

Infinite Lives
003F:0A

Have Weapon
006D:??
NOTE: 00-None, 01-Axe, 02-Fireballs

Invincibility
0075:01

CODE CREDITS:
drgonzo7 - ALL Hudson's Adventure Island 3 (NES FCE Ultra PAR Codes)

Hudson's Adventure Island 3

Conditional Invincibility
00E5:01
NOTE: Some bosses and spikes can still kill you on contact.

CODE CREDITS:
drgonzo7 - ALL Ikari Warriors (NES FCE Ultra PAR Codes)

Ikari Warriors

Faster Gameplay
01E9:FF

Even Faster Gameplay
01EB:93

NOTE: Don't turn on until after the plane crash scene.

P1 Infinite Bullets
067F:63

P2 Infinite Bullets
0682:63

P1 Infinite Grenades
0681:63

P2 Infinite Grenades
0680:63

P1 Infinite Lives
00E4:09

P2 Infinite Lives
00E5:09

P1 Infinite Tank Fuel
0683:FF

P2 Infinite Tank Fuel
0684:FF

P1 Power-ups
0674:??

P2 Power-ups
0675:??

NOTE: Power-up type
EF- F Shot, Long Range, Rapid Fire, B Grenades,Super Speed,
Knife (enemies die when they touch you).
DF- 3 Way Shot, B Grenades, Super Speed, Knife (enemies die when they touch you).

P1 Score & Ammo Indicator
051A:??

P2 Score & Ammo Indicator
051B:??

NOTE: For Score & Ammo Indicators, 00-Off, FF-On,
Turns the indicators on or off and stops that damn distracting blinking.

P1 Invincible
04FE:80

P2 Invincible
04FF:80

NOTE: You can't enter vehicles with the codes on.

CODE CREDITS:
drgonzo7 - ALL Ikari Warriors III: The Rescue (NES FCE Ultra PAR Codes)

Ikari Warriors III: The Rescue

Invincible
0400:10

NOTE: Add this code to stop the flashing: 0432:00

Have Long Range Shot
0680:08
0681:08
0682:08
0683:08

Auto-Fire
002B:00

CODE CREDITS:
drgonzo7 - ALL Indiana Jones and the Temple of Doom (NES FCE Ultra PAR Codes)

Indiana Jones and the Temple of Doom

Infinite Time
0118:63

Infinite Swords
012B:63

Infinite Pistol
012C:63

Infinite Bombs
012D:63

Isolated Warrior
Full Power Gun #1
00A4:0C

Full Power Gun #2
00A5:0C

Full Speed
00DA:04

Invincible
00E3:00

Full Power Bombs
06A8:04

CODE CREDITS:
drgonzo7 - ALL Jackal (NES FCE Ultra PAR Codes)

Jackal

P2 Infinite Lives
0032:09

P2 Invincible
0053:FF

P1 Doesn't Flash While Invincible
0550:00

P2 Doesn't Flash While Invincible
0551:00

P1 Long Range Shot
05F4:F5
05F5:F5
05F6:F5

P2 Long Range Shot
05F7:F5
05F8:F5
05F9:F5

P1 Maximum Powerups
0050:03

P2 Maximum Powerups
0051:03

CODE CREDITS:
drgonzo7 - ALL Kabuki Qauntum Fighter (NES FCE Ultra PAR Codes)

Kabuki Qauntum Fighter

P1 Invincible
0089:46

Stop Timer
0690:FF

CODE CREDITS:
drgonzo7 - ALL Karnov (NES FCE Ultra PAR Codes)

Karnov

Item Effect
0065:??

NOTE: Always in effect, but cancels out the boomerang item, also, 
the helmet and the shield apparently can't be used together. 
Even though it shows Karnov wearing a helmet, you still cannot 
reveal hidden items unless you have a helmet in your inventory.
12-Triple Fireballs + Shield
42-Triple Fireballs + Helmet
82-Triple Fireballs + Jump Shoes
92-Triple Fireballs + Shield + Jump Shoes
C2-Triple Fireballs + Helmet + Jump Shoes

Stop Timer
000F:6F

NOTE: Stops the game timer from counting down, but also gives 
infinite time when using items, which makes it so jump shoes, 
helmets, and wings never run out, bombs don't detonate, and any 
of these effects may impede progression through levels.

Have The First 5 Items And They Are Infinite.
008F:??

NOTE:Even though the items don't appear in the item boxes, they are there.

Invincible
0068:FF
Auto-Fire
001F:FF

CODE CREDITS:
drgonzo7 - ALL Kid Icarus (NES FCE Ultra PAR Codes)

Kid Icarus

Limited Invincibility
0728:F0
NOTE: Doesn't work against ground hazards like Lava, Thorns, etc.

CODE CREDITS:
drgonzo7 - ALL Kung Fu (NES FCE Ultra PAR Codes)

Kung Fu

Stop Timer
03AB:00

Player 1 Doesn't Respond To Being Hit
0496:00

CODE CREDITS:
drgonzo7 - ALL Legend of Prince Valiant, The (NES FCE Ultra PAR Codes)

Legend of Prince Valiant, The

Infinite Lives
00F7:04

Infinite Time
028A:10

Infinite Health
00FC:FF

Maximum Tokens
00F8:09
00F9:09
00FA:09

Infinite Time (alt.)
0287:09
0288:09
0289:09

CODE CREDITS:
drgonzo7 - ALL Magician (NES FCE Ultra PAR Codes)

Magician

Infinite Health
04BF:FE

Infinite Mana
004B:??
004C:??
NOTE: Apparently it can be up to 65,535.

Infinite Gold
0049:FF
004A:FF

Never Get Poisoned
04C3:00

Infinite Phys Shield
04D3:FF

Infinite Ven Shield
04D7:FF

Infinite Fir Shield
04DB:FF

Infinite Pow Shield
04DF:FF

CODE CREDITS:
drgonzo7 - ALL Magic of Scheherazade, The (NES FCE Ultra PAR Codes)

Magic of Scheherazade, The

Infinite/Maximum Rupias
0089:09
008A:09
008B:09

Infinite/Maximum Magic
008C:09
008D:09
008E:09

CODE CREDITS:
drgonzo7 - ALL Mechanized Attack (FCE Ultra Debug/NES PAR Codes)

Mechanized Attack

Super Auto-Fire
0508:02
NOTE: You can't use grenades, and you can't stop shooting. 
Use this code if the lack of a targeting icon bothers you: 
04DE:00 

CODE CREDITS:
drgonzo7 - ALL Megaman 6 (NES FCE Ultra PAR Codes)

Megaman 6

Have the Energy Balancer
0696:01

CODE CREDITS:
drgonzo7 - ALL Narc (NES FCE Ultra PAR Codes)

Narc

P1 Infinite Health (alt.)
00A8:00

P2 Infinite Health (alt.)
00A9:00

P1 Invincibility
005E:71

P2 Invincibility
005F:71

NOTE: If these Invincibility codes are used, 
you can't pause the game.

CODE CREDITS:
drgonzo7 - ALL Ninja Gaiden (FCE Ultra Debug/NES PAR Codes)

Ninja Gaiden

Stop Timer
0062:10 

CODE CREDITS:
drgonzo7 - ALL Power Blade (NES FCE Ultra PAR Codes)

Power Blade

Infinite Time
0095:99
0096:99

Maximum + Infinite Grenades
005A:09

Maximum + Infinite Food
005B:09

Have Boomerang type
005D:0?

NOTE: 00-Normal, 01-upgraded, 02-Fire

Have Triple Boomerangs
0099:02

Maximum Boomerang Range
005E:03

Invincible
0569:25
NOTE: Nova can't pick items up or talk to his contacts.

Have Power Suit
009C:03

Have All Sector Cards
009B:3F

Bosses Have No Health
04B8:00
04BA:00

CODE CREDITS:
drgonzo7 - ALL Rambo (NES FCE Ultra PAR Codes)

Rambo

Stop Timer
013A:00

Have Throwing Knife + Infinite Ammo
0111:14

Have Normal Arrow + Infinite Ammo
0112:14

Have Explosive Arrow + Infinite Ammo
0113:14

Have Machine Gun + Infinite Ammo
0114:14

Have Grenade + Infinite Ammo
0115:09

Have Medicine + Infinite Ammo
0116:09

CODE CREDITS:
drgonzo7 - ALL Renegade (NES FCE Ultra PAR Codes)

Renegade

Enemies Have No Health
007E:00
007F:00
0080:00

P1 Always has power-up
00ED:FF

Stop Timer
0471:00

CODE CREDITS:
drgonzo7 - ALL Road Fighter (NES FCE Ultra PAR Codes)

Road Fighter

Infinite Fuel
00C8:64

NOTE: Turn off to advance at the end of the level.

CODE CREDITS:
drgonzo7 - ALL Rush N' Attack (NES FCE Ultra PAR Codes)

Rush N' Attack

P1 Infinite Time For Pistol
0516:FF

P2 Infinite Time For Pistol
0536:FF

P1 No Recoil Bazooka
051B:00

P2 No Recoil Bazooka
053B:00

CODE CREDITS:
drgonzo7 - ALL Sidewinder (NES FCE Ultra PAR Codes)

Sidewinder

P1 Infinite Energy
009A:42

P2 Infinite Energy
009B:42

P1 Weapon Type
0326:??

P2 Weapon Type
0327:??

NOTE:
1F-Double Shot
23-Normal Shot
51-Triple Shot
61-3 way Shot
F2-Four way Shot

P1 Shot Speed
0328:0?

P2 Shot Speed
0329:0?

NOTE: 04-0F, higher digits are faster.

CODE CREDITS:
drgonzo7 - ALL Spiritual Warrior (NES FCE Ultra PAR Codes)

Spiritual Warrior

Infinite Wrath Vials
003B:FF

Have Apple
070A:01

Have Banana
070B:01

Have Pear
0709:01

Infinite Health
0072:06

Infinite Annointing Oil
0651:02

NOTE: Doesn't appear at first, but it is there.

Infinite Spirit points
0708:FF

Lamp For Darkness
0653:01

CODE CREDITS:
drgonzo7 - ALL Sqoon (NES FCE Ultra PAR Codes)

Sqoon

Maximum Gun Power
0518:02

CODE CREDITS:
drgonzo7 - ALL Star Wars (NES FCE Ultra PAR Codes)

Star Wars

Luke Has Pistol Upgrade
047D:01

Luke Has Lightsaber
047E:01

CODE CREDITS:
drgonzo7 - ALL Street Fighter 2010 (NES FCE Ultra PAR Codes)

Street Fighter 2010

Invincible
0060:2D

Max Power
00B2:0A

CODE CREDITS:
drgonzo7 - ALL Swords & Serpents (FCE Ultra Debug/NES)

Swords & Serpents

Character 1 Infinite HP
0609:63

Character 1 Infinite MP
060A:63

Character 2 Infinite HP
0629:63

Character 2 Infinite MP
062A:63

Character 3 Infinite HP
0649:63

Character 3 Infinite MP
064A:63

Character 4 Infinite HP
0669:63

Character 4 Infinite MP
066A:63

Infinite Gold
009C:0F
009D:27

More Enemies Have No Health
06B4:00
06C4:00
06D4:00
06E4:00
06F4:00 

CODE CREDITS:
drgonzo7 - ALL Target - Renegade (FCE Ultra Debug/NES)

Target - Renegade

Stop Timer
00D8:00

Kill Most Enemies In 1 Hit - part 2
0404:00
0405:00
0406:00

CODE CREDITS:
drgonzo7 - ALL Teenage Mutant Ninja Turtles (NES FCE Ultra PAR Codes)

Teenage Mutant Ninja Turtles

Jump Higher
0470:00

Boss Has No Invincibility When Hit
0505:01

Stop Timer (works on the dam level)
00BA:00

CODE CREDITS:
drgonzo7 - ALL Teenage Mutant Ninja Turtles II: The Arcade Game (NES FCE Ultra PAR Codes)

Teenage Mutant Ninja Turtles II: The Arcade Game

Boss Has No Invincibility When Hit
05C9:00

CODE CREDITS:
drgonzo7 - ALL Teenage Mutant Ninja Turtles III: The Manhattan Project (NES FCE Ultra PAR Codes)

Teenage Mutant Ninja Turtles III: The Manhattan Project

Jump Higher
04D7:FF

Boss Has No Invincibility When Hit
0630:00

CODE CREDITS:
drgonzo7 - ALL Thunderbirds (NES FCE Ultra PAR Codes)

Thunderbirds

Invincible
0143:0F

Maximum Gun Power
0169:02

Have Battle Pods
0168:02

Have All Battle Pod positions
016A:F8

CODE CREDITS:
drgonzo7 - ALL Thundercade (NES FCE Ultra PAR Codes)

Thundercade

P1 Get hit for invincibility
00AC:60

P2 Get hit for invincibility
00AD:60

P1 Left & Right Sidecar Range
0527:??
0529:??

P2 Left & Right Sidecar Range
0528:??
052A:??

NOTE: You must first pick up a sidecar for the codes to be effective.
02-Short Range
03-Long Range

P1 Left & Right Sidecar Type
04FB:??
04FD:??

P2 Left & Right Sidecar Type
04FC:??
04FE:??

NOTE: You must first pick up a sidecar for the codes to be effective.
10-Single shot front shooter
13-Double shot front shooter
14-Super shot front shooter
15-Double super shot front shooter
19-Double side shooter
1B-Super shot side shooter

P1 Has Invincibility and Fire Shot
0480:D0

P2 as Invincibility and Fire Shot
0481:D0

NOTE: Turn on once the first level begins you will be invincible, 
and any sidecars you pick up will have fire shot. The codes don't 
protect your sidecars, so try not to lose them. Also interferes with 
the bonus rounds and end screens at the end of levels.

P1 Rapid Fire
0663:00

P2 Rapid Fire
0664:00

P1 Have Missile Shot
00C3:14

P2 Have Missile Shot
00C4:14

CODE CREDITS:
drgonzo7 - ALL Tiger-Heli (NES FCE Ultra PAR Codes)

Tiger-Heli


Always Have Little Helis
0546:88
0547:88

CODE CREDITS:
drgonzo7 - ALL Toki (NES FCE Ultra PAR Codes)

Toki

Stop Timer
0579:00

Infinite Fireball Time
0600:00

Infinite Helmet/Jump Shoes Time
0602:00

Bosses have no health
0572:00
0573:00

Invincible
011D:00

NOTE: You will still die if you fall on spikes or lava, 
turn off the code to advance, also turn off before 
the end of levels to advance.

Maximum Hearts
011B:02

Fire Meter at maximum
0571:1C

Trojan
Infinite Time
0334:09

Have Jump Shoes
03CB:0E

Have Key
0386:02

Inflict Massive Damage!
03CD:FC

Twin Cobra
P1 Invincible
00F4:7F

P1 Auto-Fire
0483:00

P1 Maximum Weapon Power
00EB:05

P1 Have Weapon
00F1:??

NOTE:
00-Red Shot
01-Green Shot
02-Blue Shot
03-Brown Shot

P1 Infinite Bombs
00CC:03

P2 Infinite Bombs
00CD:03

P1 Have Speed Power-Ups
0096:??

P2 Have Speed Power-Ups
0097:??

NOTE: Any value between 00-07, 3 works best.

P1 Have Maximum Weapon Power
00A8:03

P2 Have Maximum Weapon Power
00A9:03

P1 Have Weapon Type
00A4:??

P2 Have Weapon Type
00A5:??

NOTE:
00-Normal Shot
01-Green Shot
02-Missile Shot
03-Red Shot

P1 Forward Shots Spread Fire
04BD:00
04C3:01
04C9:FF
04CF:00
04D5:01
04DB:FF
04E1:00
04E7:01
04ED:FF

NOTE: 
Use with the Have Weapons code for missiles 
for an excellent weapon.

CODE CREDITS:
drgonzo7 - ALL Ultima: Exodus (NES FCE Ultra PAR Codes)

Ultima: Exodus

Character 1 Max HP
7236:0F
7237:27

Character 1 Max Food
722B:0F
722C:27

Character 1 Max Experience
7239:0F
723A:27

Character 1 Current HP (infinite hp)
722D:0F
722E:27

Character 1 Current MP (infinite mp)
722F:63

Character 1 Level
7233:??

Character 1 Max MP
7238:63

Character 1 Have Compass Heart
722A:01

Character 1 Have Silver Horn
7229:01

Character 1 Have Silver Pick
7228:01

Character 1 Have Gold Pick
7227:01

Character 1 Have Tent
7226:63

Character 1 Have Powder
7225:63

Character 1 Have Gems
7224:63

Character 1 Have keys
7223:63

Character 1 Have Torches
7222:63

Character 1 Have Mystic Armor
7221:63

Character 1 Have Dragon Armor
7220:63

Character 1 Have Steel Armor
721F:63

Character 1 Have Iron Armor
721E:63

Character 1 Have Bronze Armor
721D:63

Character 1 Have Leather Armor
721C:63

Character 1 Have Cloth Armor
721B:63

Character 1 Have Mystic Weapon
721A:63

Character 1 Have Sun Sword
7219:63

Character 1 Have Silver Bow
7218:63

Character 1 Have Fighters Axe
7217:63

Character 1 Have Gloves
7216:63

Character 1 Have Iron Sword
7215:63

Character 1 Have Bow
7214:63

Character 1 Have Broad Axe
7213:63

Character 1 Have Spear
7212:63

Character 1 Have Sword
7211:63

Character 1 Have Blowgun
7210:63

Character 1 Have Axe
720F:63

Character 1 Have Sling
720E:63

Character 1 Have Mace
720D:63

Character 1 Have Dagger
720C:63

Character 1 STR
7207:??

Character 1 DEX
7208:??

Character 1 INT
7209:??

Character 1 WIS
720A:??

NOTE: Can be any value between 00-63, if the codes are off,
the character's attributes will revert to normal.

Character 1 have all Marks
723B:FF

Character 1 have all Cards
723C:FF

Character 1 have Flower
723D:01

NOTE: If the codes are off you don't get the marks, cards, or flower.

Character 1 Maximum + Infinite Gold
7230:0F
7231:27

Character 2 Maximum + Infinite Gold
7270:0F
7271:27

Character 3 Maximum + Infinite Gold
72B0:0F
72B1:27

Character 4 Maximum + Infinite Gold
72F0:0F
72F1:27

Character 1 Status
720B:??

NOTE:
00-Good
01-Poison
02-Cold
03-Dead
04-Ash

CODE CREDITS:
drgonzo7 - ALL Ultima: Quest of the Avatar (NES FCE Ultra PAR Codes)

Ultima: Quest of the Avatar

Infinite Ash
681F:63

Infinite Ginseng
6820:63

Infinite Garlic
6821:63

Infinite Silkweb
6822:63

Infinite Moss
6823:63

Infinite Pearl
6824:63

Infinite Fungus
6825:63

Infinite Manroot
6826:63

Infinite Gold
6827:0F
6828:27

No Random Encounters
00D9:00

CODE CREDITS:
drgonzo7 - ALL Ultima: Warriors of Destiny (NES FCE Ultra PAR Codes)

Ultima: Warriors of Destiny

Infinite Gold
6A6E:FF
6A6F:FF

Stop Timer
0061:00
NOTE:You can't use the tent if the code is on, and the time 
will be frozen at the moment you activate the code.

Maximum Experience For The Avatar
6A66:FF
6A67:FF
NOTE: Activate the code, manually save the game and reset the emulator, 
turn off the code, and start the game as normal.

Walk Through Walls
00A4:43

NOTE: Not only does the code allow passing through walls, but you can 
walk over water and mountains. You cannot access the inventory menu 
or attack or pick up items, or talk to anybody when the code is on.

NOTE: To make the following codes permanent, Activate the code(s), 
manually save the game and reset the emulator, turn off the code(s), 
and start the game as normal.

Maximum Experience For The Avatar
6A66:FF
6A67:FF

Avatar Str Modifier
69FA:??

Avatar Dex Modifier
69FE:??

Avatar Int Modifier
6A02:??

Character 2 Str Modifier
69FB:??

Character 2 Dex Modifier
69FF:??

Character 2 Int Modifier
6A03:??

Character 3 Str Modifier
69FC:??

Character 3 Dex Modifier
6A00:??

Character 3 Int Modifier
6A04:??

Character 4 Str Modifier
69FD:??

Character 4 Dex Modifier
6A01:??

Character 4 Int Modifier
6A05:??

CODE CREDITS:
drgonzo7 - ALL Vice: Project Doom (NES FCE Ultra PAR Codes)

Vice: Project Doom

Infinite Bullets
035F:0F

Infinite Grenades
0360:0C

Infinite Lives
0369:09

Stop Timer
035D:36

Maximum Coins
0361:63

Invincible (car and side scroll stages only)
0180:BF

Rapid Fire For Pistol
0260:01

Driving Stage Bosses No Health
0285:00
028A:00

Side Scroll Bosses No Health
0284:00

CODE CREDITS:
drgonzo7 - ALL Zelda 2: The Adventure of Link (NES FCE Ultra PAR Codes)

Zelda 2: The Adventure of Link

Sword Beam has maximum range
05CA:FF

Reflect Always Active
0710:01

CODE CREDITS:
drgonzo7 - ALL